Computer Monitor




Computer Monitors and Display Technology
Because we use them daily, many of us have a lot of questions about our monitors and may not even realize it. What does "aspect ratio" mean? What is dot pitch? How much power does a display use? What is the difference between CRT and LCD? What does "refresh rate" mean?
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Display Technology
Often referred to as a monitor when packaged in a separate case, the display is the most-used output device on a computer. The display provides instant feedback by showing you text and graphic images as you work or play.
Most desktop displays use liquid crystal display (LCD) or cathode ray tube (CRT) technology, while nearly all portable computing devices such as laptops incorporate LCD technology.
Because of their slimmer design and lower energy consumption, monitors using LCD technology (also called flat panel or flat screen displays) are replacing the venerable CRT on most desktops.
Standards and Resolution
Resolution refers to the number of individual dots of color, known as pixels, contained on a display. Resolution is expressed by identifying the number of pixels on the horizontal axis (rows) and the number on the vertical axis (columns), such as 800x600. Resolution is affected by a number of factors, including the size of the screen.
As monitor sizes have increased over the years, display standards and resolutions have changed. In addition, some manufacturers offer widescreen displays designed for viewing DVD movies.
Common Display Standards and Resolutions

Standard

Resolution

Typical Use

XGA (Extended Graphics Array)

1024x768

15- and 17-inch CRT monitors
15-inch LCD monitors

SXGA (Super XGA)

1280x1024

15- and 17-inch CRT monitors
17-and 19-inch LCD monitors

UXGA (Ultra XGA)

1600x1200

19-, 20-, 21-inch CRT monitors
20-inch LCD monitors

QXGA (Quad XGA)

2048x1536

21-inch and larger CRT monitors

WXGA (Wide XGA)

1280x800

Wide aspect 15.4-inch laptops
LCD displays

WSXGA+ (Wide SXGA plus)

1680x1050

Wide aspect 20-inch LCD monitors

WUXGA (Wide Ultra XGA)

1920x1200

Wide aspect 22-inch and larger LCD monitors

In addition to the screen size, display standards and resolutions are related to something called the aspect ratio.

Aspect Ratio and Viewable Area
Two measures describe the size of your display: the aspect ratio and the screen size. Historically, computer displays, like most televisions, have had an aspect ratio of 4:3. This means that the ratio of the width of the display screen to the height is 4 to 3.
For widescreen LCD monitors, the aspect ratio is 16:9 (or sometimes 16:10 or 15:9). Widescreen LCD displays are useful for viewing DVD movies in widescreen format, playing games and displaying multiple windows side by side. High definition television (HDTV) also uses a widescreen aspect ratio.
All types of displays include a projection surface, commonly referred to as the screen. Screen sizes are normally measured in inches from one corner to the corner diagonally across from it. This diagonal measuring system actually came about because the early television manufacturers wanted to make the screen size of their TVs sound more impressive.
Interestingly, the way in which the screen size is measured for CRT and LCD monitors is different. For CRT monitors, screen size is measured diagonally from outside edges of the display casing. In other words, the exterior casing is included in the measurement as seen below.
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For LCD monitors, screen size is measured diagonally from the inside of the beveled edge. The measurement does not include the casing as indicated in the image below.
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Because of the differences in how CRT and LCD monitors are measured, a 17-inch LCD display is comparable to a 19-inch CRT display. For a more accurate representation of a CRT's size, find out its viewable screen size. This is the measurement of a CRT display without its outside casing.
Popular screen sizes are 15, 17, 19 and 21 inches. Notebook screen sizes are smaller, typically ranging from 12 to 17 inches. As technologies improve in both desktop and notebook displays, even larger screen sizes are becoming available. For professional applications, such as medical imaging or public information displays, some LCD monitors are 40 inches or larger!
Obviously, the size of the display directly affects resolution. The same pixel resolution is sharper on a smaller monitor and fuzzier on a larger monitor because the same number of pixels is spread out over a larger number of inches. An image on a 21-inch monitor with an 800x600 resolution will not appear nearly as sharp as it would on a 15-inch display at 800x600.

Connections
To display information on a monitor, your computer sends the monitor a signal. The signal can be in analog or digital format.
Analog (VGA) Connection
Because most CRT monitors require the signal information in analog (continuous electrical signals or waves) form and not digital (pulses equivalent to the binary digits 0 and 1), they typically use an analog connection.
However, computers work in a digital world. The computer and video adapter convert digital data into analog format. A video adapter is an expansion card or component that provides the ability to convert display information into a signal that is sent to the monitor. It can also be called a graphics adapter, video card or graphics card.
Once the display information is in analog form, it is sent to the monitor through a VGA cable. The cable connects at the back of the computer to an analog connector (also known as a D-Sub connector) that has 15 pins in three rows. See the diagram below:
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1: Red out

6: Red return (ground)

11: Monitor ID 0 in

2: Green out

7: Green return (ground)

12: Monitor ID 1 in
or data from display

3: Blue out

8: Blue return (ground)

13: Horizontal Sync out

4: Unused

9: Unused

14: Vertical Sync

5: Ground

10: Sync return (ground)

15: Monitor ID 3 in
or data clock

You can see that a VGA connector like this has three separate lines for the red, green and blue color signals, and two lines for horizontal and vertical sync signals. In a normal television, all of these signals are combined into a single composite video signal. The separation of the signals is one reason why a computer monitor can have so many more pixels than a TV set.
Because a VGA (analog) connector does not support the use of digital monitors, the Digital Video Interface (DVI) standard was developed.
DVI Connection
DVI keeps data in digital form from the computer to the monitor. There's no need to convert data from digital information to analog information. LCD monitors work in a digital mode and support the DVI format.
At one time, a digital signal offered better image quality compared to analog technology. However, analog signal processing technology has improved over the years and the difference in quality is now minimal.
The DVI specification is based on Silicon Image's Transition Minimized Differential Signaling (TMDS) and provides a high-speed digital interface. A transmitter on the video adapter sends the digital information to a receiver in the monitor.
TMDS takes the signal from the video adapter, determines the resolution and refresh rate that the monitor is using, and spreads the signal out over the available bandwidth to optimize the data transfer from computer to monitor.
DVI cables can be a single link cable that uses one TMDS transmitter or a dual link cable with two transmitters. A single link DVI cable and connection supports a 1920x1080 image, and a dual link cable/connection supports up to a 2048x1536 image.
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There are two main types of DVI connections:
DVI-digital (DVI-D) is a digital-only format. It requires a video adapter with a DVI-D connection and a monitor with a DVI-D input. The connector contains 24 pins/receptacles in 3 rows of 8 plus a grounding slot for dual-link support. For single-link support, the connector contains 18 pins/receptacles.
DVI-integrated (DVI-I) supports both digital and analog transmissions. This gives you the option to connect a monitor that accepts digital input or analog input. In addition to the pins/receptacles found on the DVI-D connector for digital support, a DVI-I connector has 4 additional pins/receptacles to carry an analog signal.

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DVI-D connectors carry a digital-only signal and DVI-I adds four pins for analog capability. Both connectors can be used with a single-link or a dual-link cable, depending upon the requirements of the display.

If you buy a monitor with only a DVI (digital) connection, make sure that you have a video adapter with a DVI-D or DVI-I connection. If your video adapter has only an analog (VGA) connection, look for a monitor that supports the analog format.

Color Depth
The combination of the display modes supported by your graphics adapter and the color capability of your monitor determine how many colors it displays. For example, a display that operates in SuperVGA (SVGA) mode can display up to 16,777,216 (usually rounded to 16.8 million) colors because it can process a 24-bit-long description of a pixel. The number of bits used to describe a pixel is known as its bit depth.
With a 24-bit bit depth, eight bits are dedicated to each of the three additive primary colors -- red, green and blue. This bit depth is also called true color because it can produce the 10,000,000 colors discernible to the human eye, while a 16-bit display is only capable of producing 65,536 colors. Displays jumped from 16-bit color to 24-bit color because working in eight-bit increments makes things a whole lot easier for developers and programmers.
Simply put, color bit depth refers to the number of bits used to describe the color of a single pixel. The bit depth determines the number of colors that can be displayed at one time. Take a look at the following chart to see the number of colors different bit depths can produce:

Bit-Depth

Number of Colors

1

2
(monochrome)

2

4
(CGA)

4

16
(EGA)

8

256
(VGA)

16

65,536
(High Color, XGA)

24

16,777,216
(True Color, SVGA)

32

16,777,216
(True Color + Alpha Channel)

Notice that the last entry in the chart is for 32 bits. This is a special graphics mode used by digital video, animation and video games to achieve certain effects. Essentially, 24 bits are used for color and the other eight bits are used as a separate layer for representing levels of translucency in an object or image. Nearly every monitor sold today can handle 24-bit color using a standard VGA connector.
To create a single colored pixel, an LCD display uses three subpixels with red, green and blue filters. Through the careful control and variation of the voltage applied, the intensity of each subpixel can range over 256 shades. Combining the subpixels produces a possible palette of 16.8 million colors (256 shades of red x 256 shades of green x 256 shades of blue).

LCD Monitors
The Basics
Liquid crystal display technology works by blocking light. Specifically, an LCD is made of two pieces of polarized glass (also called substrate) that contain a liquid crystal material between them. A backlight creates light that passes through the first substrate.
At the same time, electrical currents cause the liquid crystal molecules to align to allow varying levels of light to pass through to the second substrate and create the colors and images that you see.
Active and Passive Matrix Displays
Most LCD displays use active matrix technology. A thin film transistor (TFT) arranges tiny transistors and capacitors in a matrix on the glass of the display. To address a particular pixel, the proper row is switched on, and then a charge is sent down the correct column.
Since all of the other rows that the column intersects are turned off, only the capacitor at the designated pixel receives a charge. The capacitor is able to hold the charge until the next refresh cycle.

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flat-panel display

The other type of LCD technology is passive matrix. This type of LCD display uses a grid of conductive metal to charge each pixel. Although they are less expensive to produce, passive matrix monitors are rarely used today due to the technology's slow response time and imprecise voltage control compared to active matrix technology.

LCD Features and Attributes
To evaluate the specifications of LCD monitors, here are a few more things you need to know.
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Native Resolution
Unlike CRT monitors, LCD monitors display information well at only the resolution they are designed for, which is known as the native resolution. Digital displays address each individual pixel using a fixed matrix of horizontal and vertical dots. If you change the resolution settings, the LCD scales the image and the quality suffers. Native resolutions are typically:
• 17 inch = 1024x768
• 19 inch = 1280x1024
• 20 inch = 1600x1200
Viewing Angle
When you look at an LCD monitor from an angle, the image can look dimmer or even disappear. Colors can also be misrepresented. To compensate for this problem, LCD monitor makers have designed wider viewing angles.
(Do not confuse this with a widescreen display, which means the display is physically wider.) Manufacturers give a measure of viewing angle in degrees (a greater number of degrees is better). In general, look for between 120 and 170 degrees.
Because manufacturers measure viewing angles differently, the best way to evaluate it is to test the display yourself. Check the angle from the top and bottom as well as the sides, bearing in mind how you will typically use the display.
Brightness or Luminance
This is a measurement of the amount of light the LCD monitor produces. It is given in nits or one candelas per square meter (cd/m2). One nit is equal to on cd/m2. Typical brightness ratings range from 250 to 350 cd/m2 for monitors that perform general-purpose tasks. For displaying movies, a brighter luminance rating such as 500 cd/m2 is desirable.
Contrast Ratio
The contrast ratio rates the degree of difference of an LCD monitor's ability to produce bright whites and the dark blacks. The figure is usually expressed as a ratio, for example, 500:1. Typically, contrast ratios range from 450:1 to 600:1, and they can be rated as high as 1000:1. Ratios more than 600:1, however, provide little improvement over lower ratios.
Response Rate
The response rate indicates how fast the monitor's pixels can change colors. Faster is better because it reduces the ghosting effect when an image moves, leaving a faint trial in such applications as videos or games.
Adjustability
Unlike CRT monitors, LCD monitors have much more flexibility for positioning the screen the way you want it. LCD monitors can swivel, tilt up and down, and even rotate from landscape (with the horizontal plane longer than the vertical plane) to portrait mode (with the vertical plane longer than the horizontal plane). In addition, because they are lightweight and thin, most LCD monitors have built-in brackets for wall or arm mounting.
Besides the basic features, some LCD monitors have other conveniences such as integrated speakers, built-in Universal Serial Bus (USB) ports and anti-theft locks.
LCD Terms
• Bezel - This is the metal or plastic frame surrounding the display screen. On LCD displays, the bezel is typically very narrow.
• Contrast ratio - The difference in light intensity between white and black on an LCD display is called contrast ratio. The higher the contrast ratio, the easier it is to see details.
Ghosting - An effect of slower response times that cause blurring of images on an LCD monitor, it's also known as latency. The effect is caused by voltage temporarily leaking from energized elements to neighboring, non-energized elements on the display.
• Luminance - Also known as brightness, it is the level of light emitted by an LCD display. Luminance is measured in nits or candelas per square meter (cd/m2). One nit is equal to one cd/m2.
• Native resolution - This actual measurement of an LCD display, in pixels, is given in horizontal by vertical order.
• Response time - The speed at which the monitor's pixels can change colors is called response time. It is measured in milliseconds (ms).
• Stuck pixels - A pixel that is stuck either 'on' or 'off', meaning that it is always illuminated, unlit, or stuck on one color regardless of the image the LCD monitor displays can also be called a dead pixel.
• VESA mount - With this, you can mount a monitor on a desk or wall. It meets recommendations of the Video Electronics Standards Association (VESA).
• Viewing angle - It's the degree of angle at which you can view the screen from the sides (horizontal angle) and top/bottom (vertical angle) and continue to see clearly defined images and accurate colors.